Troubleshooting
Can't launch with this Quality preset after the October 22 update
Marvel Rivals updated on October 22, 2026, and RIVALSFPS.GG 5.3.0 stopped launching with a Quality preset, showing Can't launch with this Quality preset. RIVALSFPS.GG 5.4.0, released the same day, fixes it. Update the app, then check the two settings below in case you turned something off to get into a match.
Paused on Season 11
Since Season 11 on November 13, 2026, Quality presets are paused. The game now removes the map layer a preset needs when you reach the lobby, and without it maps turn white or oddly colored. RIVALSFPS.GG 5.5.1 or later turns presets off by itself and keeps your choice saved for when a game update allows them again. Lower Render Resolution still works. More in Maps white on Season 11.
What the message means
The Quality presets (Ultra Potato, Potato and Standard, NVIDIA only) need the app's Map Compatibility files, a mod layer that keeps maps looking right under the preset's driver settings. If those files aren't loading, the app stops the launch: the message says the game would otherwise look washed out and over-bright, and offers a button such as Turn Ultra Potato off and launch to play without the preset.
The October 22 update changed how the game stores the map objects the app edits. 5.3.0 could not build the Map Compatibility files against the new maps, so every launch with a preset hit that message. 5.4.0 reads the new maps and builds them again.
What the update broke on 5.3.0
- Launching with a Quality preset stopped with Can't launch with this Quality preset.
- Shadows, Lights and Background in Graphic Pack Settings could switch back to Default by themselves, because the app could not rebuild them.
- Lights: Reduced built for the updated game left the lamps on.
How to fix it
- Update RIVALSFPS.GG to 5.4.0 or later. By default the app installs updates the next time it starts. The titlebar should read Up to date, followed by the version. The affected layers are rebuilt once, which can take a minute or two.
- Turn your preset back on, if you turned it off. If you clicked Turn (your preset) off and launch, open the Quality tab and turn the preset back on.
- Set Shadows, Lights and Background again, if they read Default. In the Graphics tab's Graphic Pack Settings, set them back, or pick your preset (such as Max FPS) from the Preset dropdown, and press Apply.
- Launch from the app. Quality presets only apply when RIVALSFPS.GG starts the game.
If you never saw the message and your settings still show what you picked, updating is all you need.
The next game update
Game updates that move things around in the maps are the main reason these layers break. From 5.4.0, if an update stops the app from building Background and prop shadows, it builds everything else anyway, including Map Compatibility, so a preset still launches. The Graphics tab then says "Marvel Rivals was updated, so Background and prop shadows are paused until the next app update. Your other settings are still on." The next app update tries them again by itself.
Common questions
Why does RIVALSFPS.GG say Can't launch with this Quality preset?
A Quality preset needs the Map Compatibility files, which keep maps looking right under the preset's driver settings. When they aren't loading, the app stops the launch rather than start a match that looks washed out and over-bright. After the October 22, 2026 game update, 5.3.0 could not build them. 5.4.0 can.
I turned my preset off to launch. How do I get it back?
Update RIVALSFPS.GG to 5.4.0 or later, open the Quality tab and turn your preset back on. The app rebuilds the Map Compatibility files, which takes a minute or two, and your next launch uses the preset again.
Why do Shadows, Lights and Background say Default now?
On 5.3.0, after the game update, the app could not rebuild those layers, so it switched them off rather than load ones built for the old maps. After updating to 5.4.0 or later, set them again in Graphic Pack Settings, or pick your preset there, and press Apply.
Will the next game update break my preset again?
Less often. From 5.4.0, if a game update stops the app from building Background and prop shadows, it builds the rest, lets you launch, and pauses only those two until the next app update.